package org.bedracket.pgeg.item;

import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.Item;

public class FoodItem extends Item {

    public FoodItem(int nutrition, float saturation) {
        super(new Properties().food(new
                FoodProperties.Builder()
                .nutrition(nutrition).saturationMod(saturation).build()));
    }
}
